Ruby Tutorial - Everything is an Object

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    In many object-oriented programming languages, including popular ones like Python and Java, the concept of "Everything is an Object" forms the foundation of their design. This means that all entities, whether they are variables, functions, or even basic data types, are treated as objects. Objects are instances of classes that encapsulate both data and behavior. This paradigm enables a consistent and unified approach to programming, allowing for modular code organization, code reuse, and the ability to create complex systems by combining and interacting with objects. By embracing the "Everything is an Object" philosophy, developers can leverage the power of object-oriented programming to create robust, scalable, and maintainable software solutions.