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Certifications
Work Experience
Senior Game Engineer
Wildlife Studios• April 2019 - February 2024
Wildlife Studios is one of the largest mobile gaming companies in the world. I worked on the development and maintenance of one of the main games of the company: War Machines. My main activities involved the maintenance and development of new game features. This development occurs in both parts of the game: back-end (using technologies such as JavaScript/Typescript, NodeJS, PostgreSQL, Gitlab-CI, Docker, Kubernetes, and Redis) and front-end (using Unity3D and C#). In the last two years, I focused on the backend side, including game CI, infrastructure, and being the tech-lead of the squad responsible for solving technical debts and game operations.
Software Engineer
Zerum IT• April 2016 - April 2019
Zerum IT is a company focused on network and database data analysis, generating metrics, visualizations and using machine learning algorithms to provide reports, alerts, and insights. I worked on the development of tools for ETL (Extract, transform, load), and providing web and back-end services for data analysis tools, using mainly Python, C, and C++. I also worked on CI’s (Continuous Integration) environments, on the development of automated tests and in the packaging and versioning of the company's products, using Chef, Docker, and Gitlab CI.
Software Engineer
University of Brasilia• January 2015 - April 2016
The New Portal of the Brazilian Public Software is the main place to get, store and maintain Brazilians public software. It is maintained by the Brazilian government and was fully developed using open-source software. I worked on the development of three different open-source tools from Portal of the Brazilian Public Software’s environment: Analizo (using Perl), Colab (using Python and Django), and Noosfero (using Ruby and Ruby on Rails). Also, I worked Python and Linux packaging, continuous integration (using Chef) and automated tests.
Education
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