Badges
Certifications
Work Experience
Software Engineer
Northrop Grumman•  July 2021 - Present
Software Engineer
Thales•  January 2020 - June 2021
• Analyzed functional requirements, developed code, tested, and debugged the enterprises’ software applications • Estimated feasibility analysis, forecast risks, and planned delivery for new requirements within client specifications • Utilized troubleshooting skills to analyzed code and devise well-researched and responsive solutions • Worked closely with product developers on implementation and integration of new features in a global environment • Contributed to each product delivery phase in different roles, enforcing agile tracking with Jira and Confluence
Computer Science Mentor
SheCodes Mentorship Program•  October 2018 - December 2019
•Established growing connections with the youth and assisted in educational needs specific to science •Mentored future high learners and shared experience within the field of interest with quality training •Administered an environment that evaluates mentees and provides constructive feedback on performance
Software Engineer Intern
Spinlaunch•  September 2019 - November 2019
• Built a front end interface to handle telemetry data for improved user experience while using Open MCT • Supported space systems software in all program phases from coding, testing, and integration • Designed and built supporting systems for launch vehicles as part of the Engineering Leadership Team
TFLA Computer Science Intern
Bureau of Street Services for the City of Los Angeles•  October 2018 - September 2019
•Collaborated with supervisors and the Bureau’s divisional user groups to create and design prototypes •Enforced security procedures through specific integration and assessment of the databases' functionality •Committed to working within client and project specifications to deliver cost-effective timely results
Hackathon Participant
HACKSC•  April 2019 - April 2019
•Joined with 800+ hackers and visionaries to develop programs and engage in workshops for 36 hours •Conceptualized and applied novel ideas to a Unity-based fighting game on AWS •Analyzed functional requirements, developed code, tested and debugged software application
Hackathon Participant
Local Hack Day•  December 2018 - December 2018
•Designed and implemented a third person character control system with a fixed camera behavior •Placed 4th among the competitors with a self-startup game that focused on object-oriented programming
Education
California State Polytechnic University - Pomona
Computer Science, BS•  August 2016 - Present
"Learn by doing"
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