ACM@USC Codeathon Fall 2019 146

Join the Association for Computing Machinery (ACM) for a programming competition.

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Welcome to the Fall 2019 ACM 146 Division Code-a-thon!

Try to get as many points as possible before 7:00 P.M. tommorrow. You will be given sample test cases for each problem. Once you are confident your code works, you can submit it and will be run against a series of test cases to ensure it works.

You have unlimited attempts for each question, but brute-forcing (e.g. submitting more than one submission per second) is not allowed.

Partial credit is awarded if your program solves some but not all of the tests. Note that just because your solution is correct does not mean it will solve all the tests. There is a time limit for the programs, and especially in 240/350, the test cases can get very large.

Good luck and happy hacking!

Prizes

Prizes are TBD.

Rules

  • The creator of this contest is solely responsible for setting and communicating the eligibility requirements associated with prizes awarded to participants, as well as for procurement and distribution of all prizes. The contest creator holds HackerRank harmless from and against any and all claims, losses, damages, costs, awards, settlements, orders, or fines.
  • Code directly from our platform, which supports over 30 languages. Learn more here.
  1. No brute forcing(this is mainly @someone, please do not randomly output stuff over and over until you get what you want).
  2. If working in groups, you become inelligible for prizes.
  3. You can use online references, but you may not copy someone else's work.
  4. You may only compete in the highest class you are currently in or higher. I.e. If you are taking 240 you may compete in the 240 or 350 divisions. If you are in 247, the same applies. Whereas if you had taken 146, but have yet to take 240, you may compete in 146 or above.

Scoring

  • Each challenge has a pre-determined score.
  • A participant’s score depends on the number of test cases a participant’s code submission successfully passes.
  • If a participant submits more than one solution per challenge, then the participant’s score will reflect the highest score achieved. In a game challenge, the participant's score will reflect the last code submission.
  • Participants are ranked by score. If two or more participants achieve the same score, then the tie is broken by the total time taken to submit the last solution resulting in a higher score

Sign up for ACM@USC Codeathon Fall 2019 146 now.

Not a genuine coding contest?