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    @Override void getNumberOfTeamMembers(){ System.out.println( "Each team has 11 players in " + getName() ); }

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    import java.io.; import java.util.;

    class Sports { String getName() { return "Generic Sports";

    }
    void getNumberOfTeamMembers() {
        System.out.println( "Each team has n players in " + getName());
    }
    

    }

    class Soccer extends Sports { @Override String getName() { return "Soccer Class"; } @Override void getNumberOfTeamMembers() { System.out.println( "Each team has " + 11 + " players in Soccer Class"); } } public class Solution {

    public static void main(String[] args) {
        /* Enter your code here. Read input from STDIN. Print output to STDOUT. Your class should be named Solution. */
        Scanner sc = new Scanner(System.in);
        Sports sport = new Sports();
        Soccer soccer = new Soccer();
        System.out.println(sport.getName());
        sport.getNumberOfTeamMembers();
        System.out.println(soccer.getName());
        soccer.getNumberOfTeamMembers();
    
    
    
    }
    

    }

  • + 0 comments

    import java.io.; import java.util.;

    class Sports { String getName() { return "Generic Sports";

    }
    void getNumberOfTeamMembers() {
        System.out.println( "Each team has n players in " + getName());
    }
    

    }

    class Soccer extends Sports { @Override String getName() { return "Soccer Class"; } @Override void getNumberOfTeamMembers() { System.out.println( "Each team has " + 11 + " players in Soccer Class"); } } public class Solution {

    public static void main(String[] args) {
        /* Enter your code here. Read input from STDIN. Print output to STDOUT. Your class should be named Solution. */
        Scanner sc = new Scanner(System.in);
        Sports sport = new Sports();
        Soccer soccer = new Soccer();
        System.out.println(sport.getName());
        sport.getNumberOfTeamMembers();
        System.out.println(soccer.getName());
        soccer.getNumberOfTeamMembers();
    
    
    
    }
    

    }

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    In object-oriented programming, when a subclass inherits from a superclass, it gains access to all its methods and properties, allowing code reuse and better structure. This concept can be compared to Head Soccer Unblocked Play online, where players build upon core gameplay mechanics while adding unique moves and abilities for each character.

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    Java Code

    void getNumberOfTeamMembers() { System.out.println("Each team has 11 players in "+ getName());

    }