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Simplely creating a write_string_to_socket call seems to pass the test without regard to multithreading in C++.
I'm pretty sure this isn't the answer they want, but I'm not sure what the correct answer would look like.
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UDS Echo Server
You are viewing a single comment's thread. Return to all comments →
Simplely creating a write_string_to_socket call seems to pass the test without regard to multithreading in C++.
I'm pretty sure this isn't the answer they want, but I'm not sure what the correct answer would look like.