inzva Algorithm Competition League 2 Contest #8

to
Starts in

About

Algorithm Competition League (ACL), is a series of competitions consisting of a total of 10 contests. Each contest consists of 4-6 problems. Problems will test the mathematical thinking skills or knowledge of some known algorithms (graph algorithms, dynamic programming, etc.). After each contest, participants will be sorted according to the number of problems that s/he has solved. And rankings in each contest will have an impact on the final ranking. You can check the detailed explanation here.

Rules

  • The creator of this contest is solely responsible for setting and communicating the eligibility requirements associated with prizes awarded to participants, as well as for procurement and distribution of all prizes. The contest creator holds HackerRank harmless from and against any and all claims, losses, damages, costs, awards, settlements, orders, or fines.
  • Code directly from our platform, which supports over 30 languages. Learn more here.
  • ACL #2 is open for everyone.
  • Participants are allowed to join the ACL with only one ID. We are expecting all participants to solve the problems individually. It is forbidden to share any solutions and codes related to the problems at any platforms.
  • There will be a minimum requirement of %60 of attendance to earn the online certificate and the prize.
  • You may use any coding interface during the contests. However, please make sure that your code is not visible to any other competitors.
  • You may ask for some clarification during the contest on Hackerrank. Please keep in mind that any question related to the solution of the problem will be ignored.

Scoring

  • A problem is considered solved by the contestant if the contestant's solution passed all tests.
  • Competitors are ranked according to the most problems solved. Who solve the same number of problems are ranked first by least total time and, if need be, by the earliest time of submittal of the last accepted run.
  • The total time is the sum of the time consumed for each problem solved. The time consumed for a solved problem is the time elapsed from the beginning of the contest to the submittal of the first accepted run plus 20 penalty minutes for every previously rejected run for that problem. There is no time consumed for a problem that is not solved.

Sign up for inzva Algorithm Competition League 2 Contest #8 now.

Not a genuine coding contest?