Java 02: Selection Control Structure

Asas Pengaturcaraan Java

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Fatihah Education Consultants

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Penulis mula melatih pelajar-pelajar di dalam pertandingan olimpiad komputer sejak 2013 dan olimpiad matematik sejak 2012.

Pernah menyertai Malaysian Computing Olympiad Training Camp pada 2013-2016 dan menyertai Bengkel International Mathematical Olympiad pada 2012-2015.

Berpengalaman menjadi penceramah/fasilitator kursus pengaturcaraan dan juga kursus olimpiad matematik di beberapa buah sekolah.

Sila hubungi Fatihah Education Consultants melalui WhatsApp +60173548880 jika pihak sekolah berminat untuk menganjurkan Kursus Asas Pengaturcaraan Java atau Kursus Asas Olimpiad Matematik.

Problemset dalam contest java02 ni adalah untuk kegunaan peribadi penulis sahaja, sebagai salah satu bahan dalam melatih peserta-peserta kursus pengaturcaraan yang dikendalikan oleh Fatihah Education Consultants. Pihak luar yang berminat dibenarkan untuk menggunakan bahan-bahan dalam contest java02 di dalam persekitaran website hackerrank.com sahaja. Penulis atau pihak Fatihah Education Consultants tidak akan bertanggungjawab di atas segala kerosakan yang berlaku akibat daripada penggunaan bahan-bahan di dalam contest java02 ini oleh pihak luar.

Rules

  • The creator of this contest is solely responsible for setting and communicating the eligibility requirements associated with prizes awarded to participants, as well as for procurement and distribution of all prizes. The contest creator holds HackerRank harmless from and against any and all claims, losses, damages, costs, awards, settlements, orders, or fines.
  • Code directly from our platform, which supports over 30 languages. Learn more here.

Scoring

  • Each challenge has a pre-determined score.
  • A participant’s score depends on the number of test cases a participant’s code submission successfully passes.
  • If a participant submits more than one solution per challenge, then the participant’s score will reflect the highest score achieved. In a game challenge, the participant's score will reflect the last code submission.
  • If a participant submits more than one solution per challenge, then the participant’s score will reflect the highest score achieved.
  • Participants are ranked by score. If two or more participants achieve the same score, then the tie is broken by the total time taken for submitting the last correct code submission.

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